Haze is the canvas
You don't see light. You see what it hits.
A beam is invisible in clean air — you only see light when it hits something. Haze fills the air with particles small enough to scatter light toward your eyes, turning beams into solid-looking geometry. Two practical consequences. First: saturation reads. A rich saturated beam cuts through haze as a defined shape; a pastel beam washes into fog. Second: haze is a shared medium — every fixture in the room is drawing on the same canvas, which is why one wrong color (say, green into a red look) muddies everything, not just its own beam. Feed the haze deliberately: it's the difference between lighting a room and drawing in the air.
Source: light scattering by airborne particles (Mie scattering) — standard atmospheric optics.